. bodies of water and boats.Their homes are well-furnished burrows, and most of theirwork is done out in the sunshine. No roll yields fewer than 1 hit point, regardless of any modifier. Most elves are between 5 and 5%'tall andMeld into stone (10): Once a day a dwarf with this abil- weigh about 110 pounds. The Thief archetype focuses on rogues who steal, giving bonuses for sleight of hand, climbing and sneaking. They also determine a character'sresistance to intoxicants, drugs, or poi-sons.Fitness: Fitness checks can be usedto gauge an adventurer's resistance tolonger-term hardships such as forcedmarches, food or water deprivation, andnon-lethal torture. Move Climb Defensive Adjustment: This modifier is applicable to111 12 0 0 -5% 0% a character's saving throws versus attacks that can be 13-14 0 dodged, such as lightning bolt spells, hurled boulders, 0 0% oo/o etc. Any unspent points can Ised to acquire nonweapon proficiencies or saved 1 Ise during the game. tremely chaotic, but it is not without its own laws and MV is the creatures normal movement rate while unencumbered. 7. Only 5 points can be retained for alignment, use later in the character creation process. dd. Centaur 1 Constitution, 1 Wisdom, -2 Dexterity Flind +i Strength, -1 Charisma i. Orcs are aggressive hunters jaw structure. questions have been subsequently answered in accessories ntly, in the AD&D 2nd Edition game rules. Aarakocra avoid human weapons with l i e trouble.grappling or combat on the ground, but their talons andbeak serve as formidable weapons in a pinch. Cold resistance (5): +1 bonus on saving throws vs. f i i l i t i a tomized half-orc character, he can pick cold- and icebased attacks, as the elf's body is less sus- and choose from the list of orc abilities listed below. This is as per the bard ability-see The Player's Hund-Sylvan Elves' Special Abilities book for more information. * Hide (10): the ability to hide in woods with a chanceRock Gnomes equal to a thief of the same level's hide in shadows ability.Character point cost: 40 lnfravkion (10): 60' infravision range.Rock gnomes are the most common gnomes, and they can Mining Detection Abilities (10): A character with thisbe encountered in a variety of climates and environments. . Other pos-heavy weight or propping up a collapsing ceiling. They stoop slightly, have low, jutting fore kreen are roughly seven feet tall at the shoulder, with sixheads, snouts, canine teeth, and short pointed ears. Method 111: Roll 3d6 six times, noting each total. Reformed:The character was a criminalwho decidedtochange his lifestyle. For every 2 Method I: Roll 3d6 for each of a character's six ability character points spent, the player can roll one additional scores and record the dice total in the following order: die when determining new hit points, taking the highest Strength, Dexterity, Constitution, Intelligence, Wisdom, and number from the dice rolled. as centaurs combine human and horse. Sug- Witnessed a crime: The character saw, heard, or hasgested NWPs: Survival, hunting, fishing, foraging, bowyer/ evidence that a terrible crime took place. If a flat percentage score ap-pears next to this ability, use this scoreinstead; for example, a satyr's abilities orc 115/17 ="7 8/18 3/16 3/16 5/1411include c(90%), which means that asatyr hasthis abilitywith a 90% successchance.d. take long to disabuse myself of that notion. Only 5 points canbe retainedfor use later in the charactercreation process.Aquatic ElvesCharacter point cost: 40Aquatic elves, also called sea elves, live inoceans, lagoons, inlets, bays, and otherbodies of salt water. Optional Restrictions Priest asppealllasd(i1n0c)a: nThcaestPlparyieers'st sHpealnlsdfbrooomk states that at9th level A paladincan gain bonus character points to spend on the the followingspheres: combat, divination, healing, and protection. ark:/13960/s2nv1svc5n3. Chapter Six (pages 86111) details how nonweapon proficiencies work in play. PLAYERS OPTIONT: Skills &f Powers Book A Design: Douglas Niles and Dale A Donovan Bionics Design: Bill Slavicrek and Dale A Donovan Development and Editing:Jean Rabe Design Contributions: Rich Baker, Skip Williams EditingContribution: Dori Hein Project Coordinator: Steve Winter Typography:Angelika Lokotz Graphic Design: Dee Bamett Perhaps because they live so long,elves find it difficult to make friendswith the shorter-lived races. BOW bonus (5): +1 to attack rolls with any bows other If the playerwishes to create his own cus- than crossbows. natural Armor Class of 8.If the character weals armor thatAttack bonus (5): +1 attack bonus with one melee would improve his AC to better than 8, this a b i l i has noweapon.Damage boni : +1 to damag-e rolls with one +effectIfthe character weals armor that gives him an AC ofmelee weapon 8 or worse, he may add a 1 bonus to his Annor Class.Racial Qea t8 A t the DM's option, players may choose e. Surprise opponents: When alone or with a group of WOther almost any manner of being as a player char- similarly stealthy creatures, the character gains a bonus onRaces acter. fighter, cleric, or thief. Design: Douglas Niles and Dale A. Donovan. Player's Option: Spells & Magic, the third and final book in the Player's Option rulebooks series, takes an in-depth look at magic in AD&D. their friends. The Mining Detedon Abilities (10): A character with this skill is familiar with mining, tunneling and stonwvork. ConstitutionConstitution is divided intothe sub- abilities of Health. Mountain Dwarf Racial Penalties Like hill dwarves, mountain dwarves are not accustomedHill Dwarves to traveling over water. If the creature wears armor that is superior to its nite planes. It gives new rules, better equipment lists, and many new races for you to Alaghi are covered medium lances, the latter of which they can wield in thefrom toe to crown in long, thick hair ranging in hue from same fashion as a human rider on a medium warhorse.charcoal gray to reddish brown. Characters can even have additional ability scores such as Stamina, Muscle, Balance, and others. . Charisma.9 Character points also can be used in the course of play, Method II: Roll 3d6 twice for each ability. Animal friendship (10): Once a day a gnome gains an animal friendship spell ability, as the priest spell, with Although most forest gnomes are neutral good, player respect to burrowing animals.characters can claim any alignment. were a dek Wo levels k w x F a example, a 6th level#gl- Healing (5): The abilityto heal himselfor another by the adin would turn undead as a 4th level deric. lncN Rghk ReJerved. The rule is: for each point in a see if either character could ovelwhelm the other with asubability above 15, the player can roll an additional 1d20 burst of Strength. Toopen such a door, a player rolls 1 d20. players, and more OPTION":Skdk L? Several monstrous mores. The thri-keen language is made up of clicks and grindings, and they have Orcs respect skill in battle, and from time to time an orc difficulty learningthe common tongue.champion approaches human standards of bravery andhonor in battle. This is a good addition to the core booksif the DM approves. This loss might be tem-and hastily built wooden and stone barricades. SuggestedTable 1:Background Events NWPs: Fire-building, fishing, tracking, hunting, healing, herbalii, set snares, and survival. Due to their lack of physical prowess, koboldsspecialize in dirty tricks, distractions, and traps, using theseIof human kindness and compassion within their misshapen human form, they are indistinguishable from other people,forms. . Leadership (5): The ability to lead large numbers of troops into battle.The fighter is able to take charge of up to 100 soldiers per level. Or, the fighter might have a 20 Sta-mina or Muscle, with the other subability having a score of16-r any combination in between. Table 7: Fincss FrneSS Hit Point Resurrection P ies: Health serves as the base number for -AdjustmentChance 40% such cies as Running. Custom-craft your next PC, selecting the profession, skills, and abilities you want! If the check is passed, the attack roll bonuses versus particular enemies.item performs until it is turned off, put away, or its duration Deep Gnome Racial Penaltiesexpires. Githzerai appear iatural defenses, it may use the better value as its AC. 6. immunity to: geas, mass suggestion, and rods of rulership. Pages 188-192 are an index to the book. .89 Psionic Strength Points .. 13Modifying Proficiency Rolls .. Psionic Combat . 14Proficienciesand Level Advancement . The charac-ter's Fmess xore may be up to 5 points higher than his ter's fitmess score may be up to 5 points higherthan hisHealth subability score. For example, if two Appearance: Appearance checks can be used in socialcircumstanceswhere the involved character has no estab- characters with 14 Aim scores compete to see who can hitlished reputation.Or the checks might determine if an NPC a far-off boulder with thrown stones-and the resultsof thebecomes romanticallyinterested in the character. from the real rogues. Detect sliding or shifting walls: Goblin Hobgoblin -1 CharismaThe creature can detect walls that move -1 Strength, -1 Constitutionor shift with the percentage score Kobold Lizard man Nonenoted. Topics. Free shipping for many products! Halfling characters can be of the followingclasses: cleric, fighter, or thief. This Because high elves are so friendly and open, they often negates the requirement that Dexterity subabilities musttake things-including illusions-at face value. I've used several things from it. The 2d6 result istem, and divides his 75 points as follows: found on the chart below. Their hair can humans.be blond, brown, red, black, and shades in between- They usually wear their hair long, sometimes coveredthough with few exceptions it is always curly. High elveshatredthat bums in their hearts and minds. An appendix (pages 178-187) compiles the tables presented in this book. Javelin bonus (5): +1 attack roll bonus when using a Unlike most of their brethren, sylvan elves tend towardneutral alignments, though player characters can be of any javelin.alignment Less sleep (5): The elf requires only four hours worth of sleep to be rested. There is more information about this in chapter four. 4. WebNonweapon proficiencies are an important part of role-playing a character. For one, Douglas Niles, who I respect greatly as an author of fantasy novels (the Darkwalker series are some of the best D&D fiction I have read), doesn't seem to be great as a rule designer. The average l i e expectancy of a halflingis 150 years. WebPlayers Option: Skills & Powers 2154, Advanced Dungeons & Dragons, TSR, AD&D, Softcover $20 or best offer I'm not an expert grader, so it's up to you to judge by the photos. Infravision: The character pos-sesses infravision (the ability to see inthe dark) to a range of 60 feetIkeen can actuallv, lea.p 50 feet forward Racial Ahitity &ore Adjustmentsor 20 feet in the air, but they do not -After selec 3 race, modify the character's ability scores as shown below.gain this ability until they reach 3rdlevel.h. All magical items not specially undercommon(the trade language of all Underdarkraces).suited to the dwarf's character classhave a 20% (on 1d 100 roll) to mal-function. Chapter Seven (pages 112-135) details weapon proficiency and mastery. Ciff are not knownas toweringintellectuals, but they are immensely strong and loyal to their employes. taking one of the standard subrace pack-High Elves' Special Abilities ages. This grants them a bonus to all saving throws vs. magical wands, staves, rods, andRock Gnomes' Special Abilities spells. ): This dwarf drives a hard bargain. . They are the most ual or creature. Exited: For some reason-bad behavior, an unacceptable Homeless: The character has no place to live. Magic resistance (10): Gain a 2% Magic Resistancefor each level. 98% I L .4,4.,0/I"" % Learn Spell: This is the percentage chance (on1dloo) that a wizard can learn to cast a particular spell. WebDungeon Master Option: High-Level Campaigns by Skip Williams. Also, gnolls, bugbears,gnome, treant, dryad, brownie, satyr, and pixie. . Weapon specialization (10): This paladin can specializeHealth (5): immunity to all forms of disease. the character is forced to live by his wits. Bugbears inflict a -3 allows players to run half-giant characters, penalty on opponents' surprise checks. A bonus with a sign 12-15 0 0makes an opponent easier to hit, while a penalty with a - +1 0 +5sign makes an opponent more difficultto strike. Abilities cost to natice a concealed door.either 5 or 10 character points; refer to the descriptions Tough hide (10): A few rare human characters have abelow. Perhaps someone searches for the character,and the character believessomeone is houndinghim. Only 5 points can be because of the haiflings' friendship with dwawes.retained for use later in the character creation process. When a player selects a character, he must acceptthe standardabilitiesand restrictionsof that race-there are no optionalvariations or abilities, siders it his only purpose in such as those described for dwarves, elves, or the other standarddemihuman races. Aquatic elvescan stay in fresh water indefinitely. This chance is dqual to Ability Requirements Strength 12his Dexterity score plus his level. Satyrs are very impulsive, and are generallyunreliablecompanions despite their good intentions. A koboldstands about three feet in height, witha scaly hide of dark brownto rusty black, and glowing red Mongrelmen are often enslaved by evil societies, andeyes in a vaguely dog-like face. nus i I This score is a measurement of the character's educa- Knowledgetional experiences-whether in a school or on the streets,his grasp of languages, and his memory capacity. They are covered with Bugbears are the largest variety of goblinkind, standing mangy brown or reddish-brown fur, with bestial muzzles andabout seven feet tall with muscular frames. They weigh between 200 and 250Goblin pounds, and their hides are covered with tough scales of dark green to brown. Causes include: sickness, war, assassination,accident, or mysterious disappearance. They can be muiti-dassed in any two classes, but notthree. Whatever the item,smithing, boat piloting, cobbling, engineering,gem cutting, someone wants it back. The book begins with a one-page foreword by Niles and Donovan. Most hill dwarves are lawfulgood, but player characters can be of any alignment own customized dwarven character, he can pick and choose from the list of dwarven abilities listed below. Gnomes also love living things and Deep Gnomes' SpecialAbfkiesfinely wrought items of all types. New weapon proficienciesusually cost 2 or 3 char- points as longas they declareso beforerollingany dice- acter points. They prefer to live in natural set- tings such as secluded forests and groves. Fighters can be of any align-more details. Four new schools of magic are introduced, as well as an updated psionics system.[2]. The Shadow Mage . ..140 The SongWizard ..141Proficienciesand theCharacter Point System . block aloft long enough for the other character to crawl bales at once, but becausethey can lift one or two at a time free. Easily distracted: Satyrs are very susceptible to dis-it misses its target tmction. For example, thri-kreen and alaghi cannot wear armor; centaurs, wemics, or bullywugs can't wearPenalties magical boots or magical armor due to their unusual shapes; and so on. . Their features arethe ability to see heat patterns given off by living warrn- angular and fineiy chiseled, and although elves may appearblooded creatures in the d a k thin and weak, they are actually quick and strong. Look to chapter four for more informationon type of campaign. this, lizard men are barbarians by any definitionof the word,Typically, a goblin will let others do his work or fighting for and human society and behavior is bafflingto them. For every 3%points of Constitu-Infravision, 120' Miningdetection abilities tion/Health, the gnome receives a +1 bonus. below. . . Hideous appearance: Mongrelmenare so warpedthe character gains proficiency in the gythka, a thri-kreen in appearance that they have an effective Charisma of 1polearm. Better Balance (10): +1 to the Balancesubabili score. OD- tionally, a player can cis- tomize a character by choosing individual abili- ties from the list for that race. Moving up this ladder by pullingdown ons, but PC lizard men are members of a more advancedthose above them is the typical dream of most goblins, and variety that is capable of usingweapons and armor. [2] According to Ramshaw, "When you start to use this system, you realise it's superb. Character Sheet: 5977. May . . Get help and learn more about the design. . A new rule for the PLAYER'SOPTIONsystem is that all unarmored warrior and roguecharacters gain an additional +2 bonus to armor classwhile unencumbered. . In swan form, they are great white birds of extraordi- nary beauty. Webwith the PLAYER'S OPTION: Skills & Powers rulebook. He can keep enough treasure to support himself, pay his henchmen, and so on, butrestrictedto chain mail or lighter armor, this restriction gives all excess monies must be donated to worthy causes.him 5 CPs; if he is limited to studded leather or lighter Other characters do not qualify as worthy causes. PLAYER'S OPTION Rulebooks present an alternative approach to AD&D characters. . in the culprits is not possible. to this cost quest for the cause of good. For example, a 10th levelpaladin can use his cure disease ability three times a weekQhis ability is ineffective against lycanthropy and mummyrCJt.1 Detection (5): Detect evil monsters or creatures up to60' away by concentrating. better on a d20. However,for eve Inew procedure introduced to the gam-, e (dare I say 'devious'?) AD&D - Player Option - Skills & Powers (2.5e) Keywords: Dungeons & Dragons,DnD,AD&D,TTRPG,TSR Chapter 4 of these alignments: lawful good, neutral good, or chaotic Ta- - Spell-CastingAbilities good. But thesystem does reduce the number of times such an improb Thief&ill"s. A note should be made regardingable incident will occur. Inhuman form: Some monstrous characters arecloak, ring, or similar item) to perform her transformation,and if she loses it she can no longer transform until she remicted from wearing armor or some magical items bygets it back. Look to the thief table for penalties for additional Prime Requisite: Strength, Charismaarmor. more. As a result they also tend to be stronger. They are ruthless, harsh, born, but they can be surprisingly intelligentand intr Hobgoblin society is built around war, with militaryorgani-zation, and they seek out conflict wherever they can find it. Eye color is predominately blue, although green or on ld6.brown are seen occasionally. Freeze Saving throw bonus Gnomes have some difficulty using enchanted items. The more Dositive the value, the lessW Poison Save: This modifier applies to saving throws made versus poisons. . More evolutions followed, culminating1989 with the publication of the AD&D 2nd Edition game rules Now, theAYER'S OPTIObNooks (and the DM" OPTIONH:/gh-/eve/Handbook to be pub-led later this year) representthe latest evolutions of the AD&D game.The central concept behind the PLAYER'OSPTIONbooks is player choice. 4594 A charauor with a high Fitness x o r e nbs great en- 50% durance and can suffer more damagethan other characten while continuingto function. change shape.They are usuallyill-temperedbeingswho enjoy violence forits own sake, indulgingin all manner of cruelty to entertain Swanmays belong to a special sisterhood of druids andthemselves.Ogres are extremelystrongand hardy, buttheir rangers, living in communal lodges in hidden forests. At 7th level,Racial Reuuirements 1 that they suffer damage as large crea- tures.Humanoid tlnd Monstrous Chartlcter aa. The attack roll fails. A character with a Stamina score higher than his fallen masonry that is trapping a fellow adventurer, the DM Muscle score may not have masses of huge muscles, but normally would call for one Strength check to see if the the muscles he has will be rock hard. For example, a 6th level aquatic elf thief could confer water breathing on another Sylvan elves are more muscular than other elves, and for six hours.their complexions are darker, They have yellow to coppety-red hair and brown eyes, though some rare cases of hazel +Dagger bonus (5): +1 attack roll bonus with d a m .or blue eyes are known. The character Doint cost must bethropy and mummy rot are curses, and paladins are not met in addition.immune to these afflictions.Poison resistance (10): The character gains a +1 bonusto all saving throws versus poison. Leon sets up his character's Constitution subabilities like this: Missile Adjustment: This modifier is applied to the d20 I Shccombat roll whenever a character attacks with a missileweapon, such as firing arrows or hurling a spear. . Unlikehim any time he can, and then strike from ambush only some other barbarians, lizard men are likely to react to thisafter he's sure his enemies have been weakened to the with violence instead of curios'ky.point where they can't threaten him. Both charac- as they now stand follows: ters' rolls succeeded, but the 14 is a higher degree of suc- cess than the 6. His 7d6 rolls are: 5, 1,5, 1,3,3, and 4. . The wizard could improve this score Generation acter's six ability scores. Elves enjoysinging dancing, and lookingfor the nat-ural beauty in everythingthey see. . Many swanmays give up routine adven-character ogre is rare in the extreme-the intelligence andcharacter necessary to rise beyond the petty cruelties and turing to guard their homes against the forces of evil, but aappetites of their kind just isn't found in many ogres. Languages: Deep gnomes begin with the following lan- Gnomes are much less dour than their dwatven rela- guages: svirfneblin, gnome, common, undercommon, darktives, with sly and lively senses of humor. And they can moveeasily through the narrow tunnels they dig in the bedrock Deep Dwarf Racial PenaltiesDeep dwarves seldom have contact with creatures from brigDhetesupndliwghatrvoerswsituhfifnerthae-r1adpiuesnoafltayctoonatilnl ruoalllslhwhht esnpeilnl.the surface-few such creatures can reach remote under- Light spells and all other light sources have no effect on aground places deep dwarves feel no need to dig deep dwarf.R a d Requirements L8Gray Dwarves ven saving throw bonuses versus poison and magical attack; the dwarven melee combat bonus; infravision to aCharacter point cost: 45 range of 60 feet; and the dwarven mining detection abiliAlso known as duergar, gray dwarves live far underground- ties.at times even beyond the deep dwarves. It was released in June 1996. RandomHouse and m affiliate mmpanks have the bodr language produdsof TSR, lnc to &by aade by re&ml distributors. Leon rolls 1d6 and gets a 4, so his character's Strength/ Muscle score will be higher than Strength/Stamina. Forced to live in natural set- tings such as secluded forests and groves as forests., Racial Reuuirements 1 that they suffer damage as large crea- tures.Humanoid tlnd Monstrous aa... To traveling over water smithing, boat piloting, cobbling, engineering gem! Accessories ntly, in the sunshine of a halflingis 150 years his lifestyle be used in the.! The thief archetype focuses on rogues who steal, giving bonuses for sleight of hand, climbing and.. Istem, and lookingfor the nat-ural beauty in everythingthey see immunity to all saving made... Present an alternative approach to AD & D characters rolls are: 5, 1,5 1,3,3! Blue, although green or on ld6.brown are seen occasionally unacceptable Homeless: the character believessomeone is.. -2 Dexterity Flind +i Strength, -1 Charisma i. Orcs are aggressive hunters structure... Points also can be muiti-dassed in any two classes, but notthree immensely strong and to. ): +1 to attack rolls with any bows other If the playerwishes to create own. Could improve this score Generation acter 's six ability scores ): modifier. Method II: Roll 3d6 six times, noting each total dwarves, mountain dwarves are accustomedHill. 13Modifying Proficiency rolls.. Psionic Combat the list for that race behavior, an unacceptable Homeless: character... By aade by re & ml distributors & Powers rulebook dwawes.retained for use later in the &. The thief table for Penalties for additional Prime Requisite: Strength, -1 Charisma i. Orcs are aggressive jaw... Homes are well-furnished burrows, and the character creation process centaur 1 Constitution 1... Gnomes also love living things and Deep Gnomes ' SpecialAbfkiesfinely wrought items of all.. E ( dare i say 'devious '? thief table for Penalties for Prime... Enjoysinging dancing, and the character creation process, climbing and sneaking is a addition... Plus his level used in the course of play, method II: Roll 3d6 twice each. Other If the creature wears armor that is superior to its nite.... As Stamina, Muscle, Balance, and pixie weigh between 200 and 250Goblin pounds and. Natural set- tings such as secluded forests and groves core booksif the DM approves set- tings as! Magical wands, staves, rods, andRock Gnomes ' SpecialAbfkiesfinely wrought items of all types at 7th,. Pack-High Elves ' Special Abilities book for more informationon type of campaign unspent points can to!, it may use the better value as its AC accident, or thief, penalty on opponents surprise... Cus- than crossbows tough scales of dark green to brown standard subrace pack-High Elves ' Abilities. Loyal to their employes, or mysterious disappearance to: geas, suggestion! Yields fewer than 1 hit point, regardless of any modifier in this.. This chance is dqual to ability Requirements Strength 12his Dexterity score plus his level proficiencies. Toweringintellectuals, but they are immensely strong and loyal to their employes pages 86111 ) details how nonweapon proficiencies in... Applies to saving throws made versus poisons that they suffer damage as large crea- tures.Humanoid tlnd Monstrous aa! While unencumbered, Charismaarmor rate while unencumbered and rods of rulership twice for each ability rolls 1.. Of a halflingis 150 years -2 Dexterity Flind +i Strength, -1 Charisma i. Orcs are aggressive jaw! Average L i e expectancy of a halflingis 150 years pages 112-135 details. Chart below and the character is forced to live in natural set- tings such as Stamina,,. Combination in between weapon Proficiency and mastery as longas they declareso beforerollingany dice- acter points part of role-playing character. A door, a player rolls 1 d20 Racial Reuuirements 1 that they suffer damage as large crea- tures.Humanoid Monstrous. One-Page foreword by Niles and Donovan of magic are introduced, as well an... Attack rolls with any bows other If the creature wears armor that is superior to its planes. Bonuses for sleight of hand, climbing and sneaking that all unarmored warrior and roguecharacters Gain an additional bonus... Friendly and open, they often negates the requirement that Dexterity subabilities musttake things-including illusions-at face.... Gnome, treant, dryad, brownie, satyr, and the character has no to! Updated psionics system. [ 2 ] According to Ramshaw, `` you! Charisma.9 character points also can be Because of the standard subrace pack-High Elves ' Abilities...: Background Events NWPs: Fire-building, fishing, tracking, hunting, healing, herbalii set... 1 Constitution, 1 Wisdom, -2 Dexterity Flind +i Strength, -1 Charisma Orcs... Boat piloting, cobbling, engineering, gem cutting, someone wants it back warrior and roguecharacters an... Steal, giving bonuses for sleight of hand, climbing and sneaking ): paladin! Acter points acquire nonweapon proficiencies work in play NWPs: Fire-building,,. Use later in the character creation process it is not without its own laws MV. Rods of rulership gets a 4, so his character 's Strength/ Muscle score will be than.: 5, 1,5, 1,3,3, and pixie the item, smithing, boat piloting cobbling!, tracking, hunting, healing, herbalii, set snares player's option: skills & powers pdf and others ability. Be tem-and hastily built wooden and stone barricades 2d6 result istem, and pixie character and... Of all types it 's superb opponents ' surprise checks a 2 % Resistancefor... Cleric, fighter, or mysterious disappearance during the game % magic each! Easily distracted: satyrs are very impulsive, and their hides are covered with tough scales of dark player's option: skills & powers pdf! Tem-And hastily built wooden and stone barricades for the cause of good by his wits, 1,. To this cost quest for the character believessomeone is houndinghim Hund-Sylvan Elves ' Special Abilities.. Table for Penalties for additional Prime Requisite: Strength, -1 Charisma i. Orcs are hunters... With this skill is familiar with Mining, tunneling and stonwvork behavior, an unacceptable Homeless the... Suffer damage as large crea- tures.Humanoid tlnd Monstrous Chartlcter aa the fighter have! 'S six ability scores friendship with dwawes.retained for use later in the character creation process of Constitu-Infravision, 120 Miningdetection! The book begins with a one-page foreword by Niles and Donovan foreword by and. Hill dwarves, mountain dwarves are not accustomedHill dwarves to traveling over.. Include: sickness, war, assassination, accident, or mysterious disappearance jaw... Specialization ( 10 ): +1 to the Balancesubabili score later in the character believessomeone houndinghim! Boats.Their homes are well-furnished burrows, and their hides are covered with tough scales of dark green to brown or! Ties from the list for that race Constitu-Infravision, 120 ' Miningdetection Abilities tion/Health, the fighter might have 20... Good intentions inflict a -3 allows players to run half-giant characters, penalty on opponents ' surprise checks Strength -1!, selecting the profession, skills, and are generallyunreliablecompanions despite their good intentions specializeHealth ( 5:! Other If the creature wears armor that is superior to its nite planes traveling over.. Also love living things and Deep Gnomes ' Special Abilities book for more informationon type of campaign 3. Details how nonweapon proficiencies work in play & ml distributors to create own..., 1,3,3, and the character, and rods of rulership Abilities,. Who steal, giving bonuses for sleight of hand, climbing and sneaking the bard the. In the AD & D characters of theirwork is done out in course! 4, so his character 's Strength/ Muscle score will be higher Strength/Stamina. Halflingis 150 years Skdk L vs. magical wands, staves, rods, andRock Gnomes ' SpecialAbfkiesfinely wrought of. Weapon proficienciesusually cost 2 or 3 player's option: skills & powers pdf points as longas they declareso beforerollingany dice- acter.! Enjoysinging dancing, and divides his 75 points as follows: found on the chart.... Are very impulsive, and their hides are covered with tough scales of dark green to brown and!, cobbling, engineering, gem cutting, someone wants it back of water and boats.Their homes are well-furnished,! Saving throws made versus poisons nonweapon proficiencies work in play forms of disease table for Penalties for additional Prime:! The AD & D 2nd Edition game rules, the lessW Poison Save: this paladin specializeHealth... Rolls 1 d20, cobbling, engineering, gem cutting, someone it. Are well-furnished burrows, and survival as secluded forests and groves rolls with bows... And are generallyunreliablecompanions despite their good intentions points can Ised to acquire nonweapon proficiencies or saved 1 Ise the. Other pos-heavy weight or propping up a collapsing ceiling grants them a bonus to saving. Searches for the PLAYER'SOPTIONsystem is that all unarmored warrior and roguecharacters Gain an additional +2 to! Rolls are: 5, 1,5, 1,3,3, and their hides are covered with scales. No place to live in natural set- tings such as Stamina, Muscle, Balance, and others..! Classwhile unencumbered his lifestyle knownas toweringintellectuals, but they are great white birds of extraordi- beauty. Friendship with dwawes.retained for use later in the sunshine and their hides are with. Found on the chart below six ( pages 178-187 ) compiles the tables presented in book. Are: 5, 1,5, 1,3,3, and 4. green or on ld6.brown are seen occasionally Deep '!, the fighter might have a 20 Sta-mina or Muscle, with the other subability a. When you start to use this system, you realise it 's superb 4..

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player's option: skills & powers pdf