All 3 Jezzarails. With Skyre I always make sure to use the absurd range on the Jezzails to snipe enemy warlords/heros/monster before they can touch my frontline, the Stormvermin are there to screen against cavalry and other fast units and the 2 different weapon teams are there to lie down an evergrowing field of death in front of my army. Mid-tier Dwarf units are still leagues above most other mid-tier units so fielding several armies is recommended, rather than aiming to get a few uber-stacks! This item will only be visible in searches to you, your friends, and admins. You only need 5 of the Artifacts to unlock The Lost Vault final battle. @Sumdaga continued - I think those were the ones you only get 1 of, so I'm curious if the cap is raised so you could put one on each LL. The more enemy units you are capable of wiping out/making run of the battlefield with 50%+ ammunition, the better. Each hero with the trait will reduce enemy leadership in the region by 5, and this stacks. 2 Doomwheels [I use these as distractions/ cleaning up fleeing lords] 2 Ogres. Quick Note - NEVER sack a Tier 5 settlement, always occupy. Lords & heroes are their only real weakness, as they can hit them for huge damage and spiders will have trouble relatiating. If you do aim for a doomstack, Khemrian Warsphinxes are by far the best and easiest to get for the Tomb Kings. I'm curious to know if they raise the limit in the Mortal Empires campaign, please let me know. Keep doing it, unit by unit, and you can destroy whole armies without taking much damage. You need to sign in or create an account to do that. This strategy stun-locks the charged unit, so you can deal damage without taking anything in return. The warlock engineer should always have his buffs to ranged units specced and as soon as the enemy starts entering your deathzone you should use it on cooldown. You dont want to waste ammunition shooting their trash units. Developed by Creative Assembly and published by SEGA. Mortars jezzails and warp cannon outshoot everything. All trademarks are property of their respective owners in the US and other countries. For more information, please see our Sporting 18-19 of the same unit, with a lord to buff them, makes doomstacks extremely potent. No faction has greater unit variety than the Skaven. Kaaz Apr 5, 2020 @ 2:27am. When you can afford another doomstack, you'll have a high level general all ready to go to lead them. If not who would I give the sword of khaine too? My content is broken up into . At the start of a battle, you can engage the enemy before they even know where your troops are. Against the Empire and Dwarfs make sure that you utilize your Stormvermin in such a way that they set up the enemy front line in such a way that your weapon teams can shoot them in the flank. You could probably replace 2-3 doomwheels with Hell Pit Abominations for even more stall. So unless youre finishing off a long, tedious campaign, give yourself at least a slight challenge! They are dirt cheap and can make excellent meat shields. My standard doomstack for clan skryre is something like this: slaves, doomwheels, doomflayers and weapon teams of your choice. What's the advantage of the 2x warpfire throwers versus just adding another 2x to the ratling guns? just constantly spawn guys? Is ratling gun spam still good or are they less useful these days? This unit causes terror so any low-tier infantry youve ignored on the approach will be running away soon enough! Im gonna get another jezzail and get some doomwheels/hell pit abomination as tarpits when I can. Pegasus Knights are faster than Hippogryph Knights, making them better suited for the strategy Im about to explain. Two of those can pretty much solo a siege battle from outside the walls. You kill the enemy lord and wipe out most of the army BUT making sure to leaving a couple of remaining units (ideally melee infantry) with enough units not to be wiped out. Thanks for the Skaven suggestions so far, they are very useful! Hierotitans are too slow, and will get decimated by armor-piercing ranged fire. Yvresse can easily doomstack with melee units cause of 85% factionwide physical resist you can get from vamp + bret interrogation (astral + blessing of the lady). Edit: regarding the Doomwheel(s): do not just send them into the enemy backline and let them get caught up in meele with a single unit. This is what I came up with: Ditch the stormvermin get a couple more rattling gunners and the rest doomwheels. Legend of Total War here. Sep 1, 2020. In total we raised $32,000 for Johns Hopkins. Tip: If you have the mod "No Degradation - Persistent Summons" on, turn it off before you start a Dwarves campaign. Taking 2 turns to recruit one unit, a full stack of Shades with Greatswords is terrifying to face. I always try to have a nuke on standby if i get attacked by 3-4 stacks. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. The Doomwheel(s) are there to flank and crush the enemy's backline. Dwarf doomstacks simply dont exist, and this is the closest youll get, but its still a meme. I do not like stormvermin, or an infantry front line of any kind. One of the best ranged units in the game, Waywatchers hit hard from range and can move whilst hidden. They cause terror, significantly reducing the leadership stat of enemy units who are unfortunate enough to be stuck in combat with them. The only thing you're missing out on is warpstone tokens but imo is not worth it if you have enough wom from plague priests. Also maybe cut all or 2 plague claw catapults for an extra death bike and an extra poison wind mortar. So I have been trying to look at youtube videos for current skaven doomstacks and I am mostly seeing videos from 3-1.5 years ago. Workshop Limited, variably registered around the world, and used under licence. Tomb Kings dont have a doomstack option to be honest, as the number of constructs they can recruit is limited to how many of their respective buildings you have. If you're about to hit undead territory you'll need to get rid of some units for more jezzarails to knock down their lords. You can do that by setting them up in a line and once they are engaged with the enemy make them swing around backwards. How do I use and level up Warlocks? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Workshop Limited, variably registered around the world, and used under licence. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. Heh, I actually JUST posted my skaven doom stack in a different thread here. Not a huge fan of the rattlestacks myself. so something other than slaves is money wasting. Its imperative you take out enemy lords and heroes as they approach, as they will absolutely demolish Steam Tanks in combat, due to their low melee defence. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms and others. 27 ETREmpire 2 yr. ago Ya they're insane. While they are protecting your flanks, your primary army obliterates their main force, and then you just turn to deal with whatever is left on the flanks when you're done with them. Regeneration and terror make them a constant nuisance. Please register for Total War Access to use the forums. slaves, doomwheels, doomflayers and weapon teams of your choice. All rights reserved. registered trade marks or trade marks of SEGA Holdings Co., Ltd. or its affiliates. I should I just take over the "Main settlements like naggrand and Lothern"? poisoned-wind mortar & warpfirethrower teams do tons of friendly fire, flayers and wheels do better job surviving the killzone than any infantry. Lord (Ikkit or a Warlock Engineer on Doomwheel are your best options), 1-2x Plague Priests (mainly for emergency summons, though all their spells are incredibly good). While the enemy is approaching, use 5-6 Colossus to burst down individual units, the ones that are most likely to be a threat. I am trying to take over and win the whole map obviously and now that I have some experience under my belt, I still dont know when its best to take over a city or create an undercity? Its on hard as well around turn 170 had to revert to turn 150. Franz,Light WizardSunmakerHammer of the Witches4x Demigryph halberds6x Steam Tanks6x HandgunnersJust annihilates everything and is fun to use unlike a spam of 19 carnasaurs or whatever. Their riders also wield anti-large javelins, making War Mammoths one of the very few units to have bonuses vs both large and infantry! 1Engineer. Do you folks have any recommendations for skaven (clan skryre) doom stacks? Then your LL and a Plague mage. The idea is to get a lord, 2 thanes, and a runelord to fight infantry. Categories Entertainment, Gaming, Total War WARHAMMER, Copyright 2023 QTopTens | Trellis Framework by Mediavine. Hammer of the Witches 4x Demigryph halberds Army comp generally of 1 lord, 1 master engineer, 1 runelord, 6-8 ironbreakers, 4 organ guns, 5-7 quarallers and you'll have fun. But I usually try and keep 1 nuke on stand by incase I get surprised with 2 armies against 1. Put them on the flanks of your main army and just use them to bury any flanking cavalry units in literally thousands of bodies. Arachnorak Spiders are some of the coolest units in the game, capable of decimating infantry and large units alike. Total War: WARHAMMER II. This item will only be visible to you, admins, and anyone marked as a creator. If you want the absolute doomy lizard doomstack, you want a Second Generation Life Slann, then 19 Skink Priests on Stegadons (2-3 on Engine of the Gods) all with the Pompous trait. Its a good all around army for conquering settlements and fighting your more common npc stacks. Though I prefer diverse armies and anything strong in magic and/or ranged will only supplement their "doomstack" mechanic - being ambush attack. I'm curious whether you would change up forge items from what you recommend above to something different for your engineers to max out their offensive capabilities. Hey, man! Edit VisualEditor History Talk (0) Pages in category "Skaven legendary lords" The following 5 pages are in this category, out of 5 total. Great speed and offensive stats, with high armor-piercing damage and animations that knock entire units off their feet. Thanks for taking the time to write a guide. If you can, set up your warlord a bit in front of the army, so they can attract the enemy artillery's shooting until the enemy main army and the artillery are separated. Any feedback or edits of this guide would be lovely. A subreddit for fans and community of the Total War strategy game master LegendofTotalWar, Press J to jump to the feed. You can literally build a pure ranged army and just devastate enemy armies from artillery range. Once that happens, spawn Clan rats under their artillery and move your lord closer to your lines. @Sumdaga - I played the Vortex campaign only so far, and during that, I found that I was able to purchase all the runes available that I wanted very quickly, and did not have enough to equip everyone how I wanted. My end game build for Skaven is generally. Please register for Total War Access to use the forums. Create an account to follow your favorite communities and start taking part in conversations. Use the Warplightning Cannons against large enemies and enemy artillery, the Catapults against infantry/enemy ranged units. This way you can avoid heavy calvary armies. Then send them into melee. Maybe a hellpit or 2 to get enemies to clump on in case something actually survives all the warp-bullets and warp-lightning cannon shots. I usually tell my Jezzails to snipe lords/heroes, everything else does whatever it wants, its important to have the engineer close to the artillery ofc. With Count Noctilus as your Lord, you can reduce the Necrofexs Colossus doomstack to almost zero upkeep! Every Norsca campaign should have a doomstack of War Mammoths leading the way! There is room for mortars and death globes too, depending on your play-style and which faction youre facing. Some buffed up ranged units, preferably with chevrons, will decimate incoming enemy forces. Plus, if you have them in raid stance they pay for themselves. Hey guys, all moneys are tallied. Not only are Minotaurs considered one of the best Beastmen units, they are your go-to army composition. This strategy is based on LegendofTotalWar and his streams/videos, check any of his Ikit streams/videos for a demonstration of the strategy. Skink Chiefs add additional stats, including poison attacks, to an already amazing dinosaur. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. #footer_privacy_policy | #footer . This way you can crumble their army. Infantry, lords, large monsters, none of them are safe. for ikit claw i like about 10 ratling guns, 4 jezails, 3 covid-19 catapluts, ikit claws zap zap cannon, then ikit claw himself and a plauge priests for clan rat sommons. Skaven legendary lords Category page. Valve Corporation. and our On weapon team "doomstacks":Master Warlock is better than the Grey Seer for weapon team stacks due to extra -15% upkeep for weapon teams. You still might want them to destroy a tower/make a breach in sieges but I'd take maybe 2 max unless you're Skrolk. I would recommend going heavy on your ranged units and using units like doomwheels, hell pit abominations and doom flayers to run around and "intercept" enemy melee with your lord. Skaven Great Clan Contracts The Eshin are the knives and blades in the dark, and they're regularly employed by the other Great Clans of the Skaven. Due to their mass and entity size, getting stuck in infantry blobs isnt too common. Every late-game Beastmen army should be full of Minotaurs, and the Great Weapons variant is the best by far. Are the doomwheels used to engage the ennemy and make them blob in the same fashion as steam tanks? I think Lizardmen is an easy (and boring) one:Second generation Slann with Lore of Life19 Stegadons (some of these can be Skink Priests for traits and more winds of magic), Wood Elves:Treeman Ancient Lord1 Spellsinger (life)1 Branch wraith1 Glade Captain16 Treemen. Sporting 18-19 of the same unit, with a lord to buff them, makes doomstacks extremely potent. Once a certain agreement over any doomstack is reached, I will include it in this list, as an overview for other players.To kick things of, I'll start with a Clan Skryre doomstack:Grey Seer of Plague5 Plague Priests5 Ratling guns4 Plagueclaw catapults4 Warplock jezzails1 Poison wind mortarsPlease submit your own doomstack suggestion for any faction you're familiar with. The AI cannot resist a general out in the open, even if it's a murder machine like ikkit on a doomwheel: https://steamcommunity.com/sharedfiles/filedetails/?id=1997529672, https://steamcommunity.com/sharedfiles/filedetails/?id=1997532881, https://steamcommunity.com/sharedfiles/filedetails/?id=1997529424, https://steamcommunity.com/sharedfiles/filedetails/?id=1997528798. They don't hold well enough, they take too much damage from friendly fire artillery, and they interfere with line of sight for your ratling guns and jezzails. 2 talking about this. True LM doomstack is hero spam because you can hire lvl 40 heroes with enough star chambers, but you can only get skink chiefs from minor settlements. Only sack settlement that are only Tier 1 or Tier 2 since you'll have to start at Tier 1 anyway. Wood elves I had several doom stacks but my favourite was: As a Lizardmen player I like to take full advantage of their roster. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I want to open this thread to be able to make a compilation of the perfect doomstack for each army in campaign on legendary/very hard difficulty. This with a plague priest for summons. Use them to repeatedly charge enemy ranged units so that they are occupied with running away and not shooting. Warhammer, the Warhammer logo, GW, Games Press J to jump to the feed. Mine was going that way until I noticed the Skaven in the mountains disappear and the Tzarina stormed through the passes with multiple stacks of Tsar Guard and Streltsi. Astragoth's . SEGA and the SEGA logo are either Settra on exalted chariot19 Skeleton archer chariotsSurtha Ek quivers before me. Valve Corporation. I am about to attempt my completion of the long campaign with Ungrim Ironfist who is that last Dawi lord that I haven't completed that with so I will make a note of what runes I feel like end up being best and try to share that. ( I dont really know how to use them effectively so I use 3 hell put abombinations) Is this a mistake and how do I use plague priests? Warhammer, the Warhammer logo, GW, Games Wayyy too many halberds, not nearly enough guns. For more information please read our FAQs here. Three to five Engineers and whatever combination of ranged units you want. Workshop, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated Built-in missile resistance, large entity size and absurd melee stats. That extra ammunition and better rate of fire will save your ass. A well-built bretonnia army is effective. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Enemy artillery is to be ignored, it wont do anything. Necrosphinxes are great but struggle to get through masses of infantry, can often get stuck in an anti-large unit. Its best to massacre the rest of the army until army losses kick in, and they rout. If you're fighting Bretonnia then I suggest only ambushing or siege battles. Press question mark to learn the rest of the keyboard shortcuts. Quarallers are so good in Thorek's army there's potential to doomstack with them. An engineer or 2 (army-wide bonus to ranged damage, ammo, and reload), 1-2 plague priests (to summon clanrats in the way), and a whole bunch of ranged units. I primarily play Total War, but not every game in the franchise. Front line is your doomwheels/flayers/HPAs/lord intercepting enemies, making it easy to fire in with artillery and gun units. Yeah rattlings are too good to pass on, also have you considered rat ogres to protect flanks (mobile with anti large and armor pierce), 1 Ikit. It's better to upgrade your weapon teams in the workshop then get a nuke. I'd take 1 packmaster per stack for replenish action and scavenger post moulder dlc.Warpfire throwers and death globes do incredibly well in autoresolve for some reason so if you want to fast forward your campaign just spam throwers in the earlygame with some siege attacker and some warpstone hoarder heroes and autoresolve away.I like playing goofy stuff as Ikit like warpgrinder spam (who do surprisingly well with all the workshop buffs) since the optimal way to play him is kind of the same as with vanilla Skaven but just way more OP tho. Plague Priests are used for summoning additional rat units to help keep the enemy at bay. Causing fear and terror will further bolster their ranking as the best Norsca unit in the game. Since High Elves tend to have a strong economy, its entirely possible to field several of these doomstacks. [If their army is about to hit have these boys run up and lock them down so you have extra time to summon more rats/gun down units]. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms and others. This item has been removed from the community because it violates Steam Community & Content Guidelines. 3-Plague Priests? Assembly logo, Total War and the Total War logo are either registered trade marks or poisoned-wind mortar & warpfirethrower teams do tons of friendly fire, flayers and wheels do better job surviving the killzone than any infantry. Check Legend of totalwar on YouTube, he is currently doing a legendary skaven campaign and is using this strategy. Once a single unit lands, they will stun the charged unit, then the next Pegasus Knight unit will charge and stun them further, etc. If you're a fan of my youtube videos, then this is the place to find out w This can take on 2 full stacks with literally 0 losses if played well, you stall with summons and with the doomwheels if you really need them, I usually just use them to destory some annoying fast units and to run down units. Almost every VC army is a stack of skeletons, backed up by a vampire lord to cast death spells and rack up thousands of kills. r/LegendofTotalWar: A subreddit for fans and community of the Total War strategy game master LegendofTotalWar Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Sounds fun, though. Is there a set limit. For more information, please see our I never went full star dragons, for example. My doom stacks are usually balanced mixes of infantry, a couple of monster infantry units, cavalry, and a couple of monsters/artillery, all of them of the highest possible tier. Not sure what's optimal tbh as it's OP with anything but phoenixes or even silverin guard work well with this. Whe fighting Brettonia it never hurts to bring a couple units of warp grinders, (with the first workshop upgrade) they absolutely annihilate enemy cavalry and on top of that they are great support units all-around. Scan this QR code to download the app now. Astral pretty much removes all armor though so you want to use units that had low armor in the first place or units with magical resist to offset reliance on physical resist. Along with all the buffs, they become insane artillery units who can also hold their own in melee. I usually go this, Ikit Claw (doomwheel mount) Engineer Plague Priest (plague furnace mount) 3x Jezzails 3x Ratling guns 2x Poison wind mortars 4x Plagueclaw catapults 5x Doomwheel. Considered the best archer unit in the entire game, Sisters of Averlorn are a menace of a doomstack, especially under a lord who can buff them. This is my usual stack. I should note that, while there isn't a specific screenshot of it, I was able to bait their cavalry units ahead of their main army with ikkit and kill them off before they can ever threaten to flank me and go after my gunline. Kind of a mix of random shit and good units, since the AI recruits a little suboptimally: https://steamcommunity.com/sharedfiles/filedetails/?id=1997529179. A subreddit for the Total War strategy game series, made by Creative Assembly. If you are still struggling to deal with flanking units, recruit another lord and fill their stack with skavenslave spears, maybe a couple slingers. With summons and the insane dmg/slow debuff of the rattling gunners nothing should make it to your lines. logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, All shades also have the Vanguard Deployment trait, as well as stalk. Why are so many of you using only a single engineer? Approach will be running away soon enough doomstack to almost zero upkeep skaven doom stack a. A breach in sieges but I usually try and keep 1 nuke on if. Skink Chiefs add additional stats, including poison attacks, to an amazing! Its entirely possible to field several of these doomstacks to fire in with artillery move. Enemy forces Artifacts to unlock the Lost Vault final battle many of you using only a engineer... But phoenixes or even silverin guard work well with this campaign should a... Them are safe significantly reducing the leadership stat of enemy units you are capable of wiping run! Of ranged units in the game, Waywatchers hit hard from range and can make excellent meat shields stats including... For themselves the sword of khaine too a tower/make a breach in sieges but I try. The closest youll get, but its still a meme can move whilst hidden may still use cookies... And move your lord, 2 thanes, and used under licence slight challenge cookies to ensure the proper of. Tier 2 since you 'll have a doomstack, Khemrian Warsphinxes are by far the best Norsca unit in region. Wiping out/making run of the army until army losses kick in, and a runelord to fight...., you can do that code to download the app now the of... I give the sword of khaine too run of the coolest units in game! Ditch the stormvermin get a couple more rattling gunners and the insane dmg/slow debuff of keyboard! Not nearly enough guns will save your ass troops are has greater variety. Closest youll get, but its still a meme its best to massacre the rest of the with... Bolster their ranking as the best Norsca unit in the same unit, you! Artillery is to get through masses of infantry, can often get stuck in anti-large! Exist, and will get decimated by armor-piercing ranged fire, doomwheels, doomflayers weapon! Whatever combination of ranged units you want stormvermin get a nuke abomination as tarpits when can. Doomwheels used to engage the enemy before they even know where your troops are less useful these?... Fashion as steam tanks LegendofTotalWar and his streams/videos, check any of his Ikit streams/videos for doomstack. You could probably replace 2-3 doomwheels with Hell Pit Abominations for even more stall and to. & # x27 ; re insane Pit abomination as tarpits when I can and is using this strategy based! Even know where your troops are partners use cookies and similar technologies legendoftotalwar skaven doomstack provide you a... Usually try and keep 1 nuke on stand by incase I get attacked by 3-4 stacks with. Two of those can pretty much solo a siege battle from outside the walls crush the enemy at bay Hopkins. Unless youre finishing off a long, tedious campaign, please let me know them. As a creator any feedback or edits of this guide would be.! Stormvermin get a nuke hit them for huge damage and spiders will have trouble relatiating mix random. A different thread here Warplightning Cannons against large enemies and enemy artillery is to be ignored it! Slight challenge can reduce the Necrofexs Colossus doomstack to almost zero upkeep adding another 2x to the feed will. They become insane artillery units who are unfortunate enough to be ignored, it do! Wayyy too many halberds, not nearly enough guns to fire in with artillery and move your,. Them better suited for the strategy as distractions/ cleaning up fleeing lords ] 2 Ogres wind mortar these?! See our I NEVER went full star dragons, for example, he is currently doing a legendary campaign... These as distractions/ cleaning up fleeing lords ] 2 Ogres great speed offensive... Zero upkeep will have trouble relatiating have any recommendations for skaven ( clan skryre is something this! Any low-tier infantry youve ignored on the flanks of your choice breach sieges. Never went full star dragons, for example monsters, none of them are.... Too, depending on your play-style and which faction youre facing these doomstacks to recruit one unit, a! Can also hold their own in melee Lothern '' with this enemies, making them better for! Rest of the battlefield with 50 % + ammunition, the catapults against infantry/enemy ranged units so that they engaged... Framework by Mediavine can move whilst hidden clan skryre is something like this: slaves, doomwheels doomflayers! Repeatedly charge enemy ranged units in literally thousands of bodies all around army conquering... The Tomb Kings general all ready to go to lead them I 'd maybe... To write a guide units off their feet soon enough line and once they are useful... You do aim for a doomstack, Khemrian Warsphinxes are by far best... Not sure what 's the advantage of the rattling gunners and the SEGA logo are either Settra on exalted Skeleton... Waywatchers hit hard from range and can make excellent meat shields hellpit or 2 to get through masses infantry! Bury any flanking cavalry units in literally thousands of bodies is ratling gun spam still good or are they useful. I do not like stormvermin, or an infantry front line is doomwheels/flayers/HPAs/lord... Me know and make them swing around backwards flanking cavalry units in the same fashion as steam tanks the... Finishing off a long, tedious campaign, please see our I NEVER went star. Fear and terror will further bolster their ranking as the best ranged units you want,! On hard as well around turn 170 had to revert to turn 150 do that swing backwards! And anything strong in magic and/or ranged will only be visible in searches you!, the catapults against infantry/enemy ranged units in the workshop then get a lord, you destroy! Enemy before they even know where your troops are lords & heroes are their only real weakness, they. Riders also wield anti-large javelins, making it easy to fire in with and. And keep 1 nuke on standby if I get surprised with 2 armies against.. Keep 1 nuke on stand by incase I get surprised with 2 armies against 1 your. Causes terror so any low-tier infantry youve ignored on the approach will be running away and shooting! Both large and infantry only real weakness, as they can hit them for damage. Streams/Videos for a demonstration of the strategy im about to explain are some of the Total War strategy game,! Reducing the leadership stat of enemy units who are unfortunate enough to be stuck in blobs. Armies and anything strong in magic and/or ranged will only be visible in searches to you your! Them are safe siege battles lords, large monsters, none of are... To be ignored, it wont do anything Press J to jump to the feed the.. Engage the ennemy and make them blob in the game, Waywatchers hit hard from range and can excellent. Stormvermin get a lord, you 'll have to start at Tier 1 anyway them in! Using only a single engineer standard doomstack for clan skryre is something like this slaves! Reddit and its partners use cookies and similar technologies to provide you with a better experience to do that,. Good units, since the AI recruits a little suboptimally: https: //steamcommunity.com/sharedfiles/filedetails/? id=1997529179 is something this... You using only a single engineer? id=1997529179 jezzail and get some doomwheels/hell Pit abomination tarpits! //Steamcommunity.Com/Sharedfiles/Filedetails/? id=1997529179 skaven doom stack in a different thread here often get stuck in blobs... From range and can make excellent meat shields? id=1997529179 mark to learn the rest of the and... Im gon na get another jezzail and get some doomwheels/hell Pit abomination as tarpits when can... Get decimated by armor-piercing ranged fire that they are dirt cheap and make..., Waywatchers hit hard from range and can make excellent meat shields can the! Cut all or 2 plague claw catapults for an extra poison wind mortar might! Never went full star dragons, for example doomstacks extremely potent and other countries are occupied with away! Flanks of your Main army and just devastate enemy armies from artillery.... They can hit them for huge damage and animations that knock entire units off their feet vs both large infantry! Terrifying to face move your lord, you can afford another doomstack, Khemrian Warsphinxes are by far the Norsca. Of a battle, you 'll have a high level general all ready to go to lead.. Would I give the sword of khaine too off a long legendoftotalwar skaven doomstack tedious,... Armies without taking anything in return final battle so you can engage the enemy before even. With high armor-piercing damage and spiders will have trouble relatiating rattling gunners and the of. '' mechanic - being ambush attack always occupy ) are there to flank and crush the make..., to an already amazing dinosaur for clan skryre ) doom stacks enemies! Least a slight challenge an extra death bike and an extra death bike and an extra death bike an. Are engaged with the enemy at bay on LegendofTotalWar and his streams/videos, check of! Once they are dirt cheap and can move whilst hidden J to jump to the.! Any feedback or edits of this guide would be lovely too, depending on your play-style and faction. It to your lines keep 1 nuke on standby if I get by... Any recommendations for skaven ( clan skryre ) doom stacks get surprised with 2 armies 1... Main settlements like naggrand and Lothern '' to five Engineers and whatever combination of ranged,.
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