Does looting give a fixed amount of devastation so you could stick one inf there for longer? For more information, please see our about 1 hour ago - BjornB - Direct link PLEASE NOTE THAT 1.34 SAVES WILL NOT BE COMPATIBLE WITH 1.35! Please help with verifying or updating older sections of this article.At least some were last verified for version 1.28. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. If I kill them, byebye achievement. New comments cannot be posted and votes cannot be cast. . Development removes devastation at 5% . Press question mark to learn the rest of the keyboard shortcuts. JavaScript is disabled. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Archived post. You won't get enough war score for CfP unless you take the capital, so don't. OTOH IIRC devastation raises the cost of development. The way I did it was by looting a few areas then waiting on the loot to regenerate and looting it again continually moving around. A provinces' devastation ranges from 0 to 100%, and it . Displays the current time in the command box. Grants full government ability points or specified amount. Hi everyone and welcome to another development diary for Europa Universalis IV. Please see the. 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Just declare a random war on Tunis, that does NOT have the war goal on one of the four provinces that involve the Tunis area. Additional religions in converted CK2 games: PDXCON I don't know what I am doing wrong. So long as they are occupied by rebels the devastation will tick up every month. I'd also add that, with the newer patches and updates to estates, there are now even more reasons to develop because many estate missions require you to develop provinces (especially at the beginning of the game), and developing provinces gives you more crownland. New comments cannot be posted and votes cannot be cast. If you believe your item has been removed by mistake, please contact, This item is incompatible with Europa Universalis IV. Occupying a province only gives +.2 per month (out of 100), and Scorched Earth gives +5 at once, but can only be used every 5 years. Speed 5. Every time when loot is back to full, reloot the area for quicker devastation. All trademarks are property of their respective owners in the US and other countries. The province retains its original culture and religion. The way you do it otherwise depends on some factors. . As armies become bigger, battles start being fought at combat width, so . War exhaustion is gonna start flying up as the war drags on for a decade or more. Might be easier to take the provinces then let rebels run wild on them? You can always vassalize through war. Looting is where the real devastation is at. Religion is important if you want to get the maximum dev cost reduction. Prosperity should be a guaranteed tick towards being prosperous, but it shouldn't be too big of a number. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. All images are credit to the EU4 wiki and the Europa Universalis IV game. It was last verified for. Changes the primary culture of country to that of the ruler. Or you can do this with peasants or particularists. add_devastation 4 -1. How do you effectively vassalize a country? All trademarks are property of their respective owners in the US and other countries. Devastation and Prosperity. Press J to jump to the feed. Note: the commands always prints the information for the current country. The devastation stat says it should be ticking down by .08 but it never gets lower. 4. So overpowering the enemy by a lot may not be that good after all for this achievement. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. add_devastation [province id] [devastation amount], Search Our Database of 304 EU4 Console Commands. Cookie Notice Privacy Policy. Did you took any screenshots? Increase diplomatic reputation by 1 for 10 years. Press question mark to learn the rest of the keyboard shortcuts. I hate this achievement. That means that developing another institution there would be incredibly inefficient, so I don't advise to develop more than one institution in one province. - Cossacks no longer increase stability cost when used. Cavalry loots 3 times as fast as infantry. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Take provinces with forts, delete the forts, then return the provinces. Espaol - Latinoamrica (Spanish - Latin America). EU4: 1.35 Ottomans is now LIVE! Coastal raids give 10 devastation. Change ownership, core, set culture and religion. Also works for entire colonial regions at once, as listed in 00_colonial_regions.txt: Please help with verifying or updating this section. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. Bergslagen has a province ID of 4. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If you own the provinces, you could get a popup about the raids(if it is not disabled), but you won't get a notification if the province is owned by one of your subjects. If no province id or tag is specified, the state religion of the current country is changed. /rant. 8. -1 gives random dicerolls like normal. This command adds 1 devastation to Bergslagen. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Welcome to my guide about dev cost reduction. Press the up or down arrow keys to traverse through previously executed commands. Examples. croatia gets a permanent -5% dev cost from their mission tree, it may be worth it to tag switch to them just for that. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. How do I get the devastation in a province to 100%? 2019, The [empty_neighbor_target.GetAreaName] Company, https://eu4.paradoxwikis.com/index.php?title=Console_commands&oldid=149311, Articles with potentially outdated sections, Play Press J to jump to the feed. Cavalry's advantages are their high shock pips and their flanking ability, meaning they do a lot of damage in the shock phase and they increase the advantage you get for outnumbering the other army. Archived post. absolutism [] [ OPTIONAL], The province becomes a backer of the current issue in the, add_baseunrest [] [], add_cb [] [] [ OPTIONAL], add_claim [] [ OPTIONAL], add_consort [ OPTIONAL] [ OPTIONAL], add_core [] [ OPTIONAL], add_devastation [] [], add_idea_group [] [ OPTIONAL], add_liberty_desire [] [ OPTIONAL], add_local_autonomy [] [], add_opinion [] [ OPTIONAL], add_permanent_claim [] [ OPTIONAL], add_prosperity [] [], add_republican_tradition [ OPTIONAL] [ OPTIONAL], add_trait [, OPTIONAL, OPTIONAL], add_unrest [] [] [], adm [ OPTIONAL] [ OPTIONAL], admiral [] [] [] [] [ OPTIONAL], age_consort [ OPTIONAL], ai_army_tick [ OPTIONAL] [ OPTIONAL], prints AI budgeting information. TIL developing a province reduce devastation in said province. Both of these fall off in the late game. JoachimLarsson 4 yr. ago. It's been extremely frustrating for me. Valve Corporation. If all else fails ill just take the tunis area and see if i can do anything later with it. Also, as pope should i take the first ideas of exploration and invade africa? Occupying a province only gives +.2 per month (out of 100), and Scorched Earth gives +5 at once, but can only be used every . EU4 ABC playlist - https://www.youtube.com/playlist?list=PLQYwQrZmzDdLg8yEePCr1zvWfQtYs8G1aJoin our future mps here on Discord: https://discord.gg/NAys3pfTwi. - The Streltsy unit itself no longer increases stability cost and has +10 Fire Damage, -10 Fire Damage Received and +15% Land Maintenance. Keeping the province occupied does not increase the devastation by much either and scorching the earth is a mere +5. Archived post. #2. It's not too bad since it's just that area but it's annoying since I know it's hampering my puppet from full power. Then you only have to sit occupying them for 10/0.2 = 4 years 2 months even without the looting, which is not bad at all. So loot the province completely and then wait until loot restores. Scorched Earth is just a drop in the bucket when going for 100. Repeat until devastation is not 100. tribal_development [, ], vassalize [] [ OPTIONAL], window(wnd) [Arguments: open/close] [window gui name], Writes test entities for all countries to, Get Diplomatic Insult CB on neighbor / +60 opinion to neighbors, gives choice between heir with at least a 6 in. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). for what it does too it seems like a waste of mil points, which are suddenly pretty important now. How long were you in the war? 4 comments. # War & Peace - Doubled the negative effects of Devastation. It's even weirder since the Baleares have the same exact problem, and they hadn't been occupied since when I took them nearly a century ago; I even dev'd up the Baleares to get rid of the devastation and it rose right back up to 9%. Fixes combat dice to a number you specify. Enjoy your achievement. Would be way easier (though not faster) to conquer the provinces, scorched earth them every time it's up until they reach 90, then use Return Province to give them back to Tunis. You can build up devastation quite fast by looting a province fully, then letting it recover, then loot again once it's fully healed until you get there. This command adds the specified amount of devastation to the specified province. So, in order to cheat to increase your crownland i. This cheat is similar to the first example, but as we specified -1, this command removes 1 devastation from Bergslagen's devastation. observed anywhere from +0.07 to +2.1. The monarch point modifier should remain, I would add a peace modifier which makes it grow at a faster pace since countries do better at peace than at war, maybe even an edict that makes it grow faster. That's not important at all except for slowing you down further, but it is moderately interesting trivia. If I got you right, I need to lure the enemy into re-taking these provinces after I take them, take them again, have them retake them, etc while also never actually managing my war goal. What do you guys think? Coastal raids give 10 devastation. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. EU4 Domination releases tomorrow! As always, please report any issues in our bug report forum or submit a support ticket. The factors that determine whether a vassal will accept your vassalage offer include the distance between you and the prospective vassal, your military strength vs their military strength, your economy vs their economy, your diplomatic reputation and their relative opinion of you. Terrain Terrain is the most important part of developing a province. Many religions have bonuses that give you development cost modifiers. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I like both of these mechanics and they add depth and reward the player for protecting their borders and fighting smart wars, and punishes the AI since it's dumb and it will siege your country instead of defending their own. Buy it down, use harsh treatment, keep armies at home, and hope that nobody decides to kill you in the meantime. Selecting a building in the macrobuilder shows the scores for that building, pathfinding information for the previously selected army towards the currently selected province, the tooltip shows otherwise hidden province flags and the date on which they were set, meritocracy [] [ OPTIONAL], mil [ OPTIONAL] [ OPTIONAL], navy_tradition [] [ OPTIONAL], Adds navy tradition to the specified country, own [] [ OPTIONAL], own_core [] [ OPTIONAL], paper_mana [ OPTIONAL] [ OPTIONAL], piety [ OPTIONAL] [ OPTIONAL], power [] [ OPTIONAL], powerpoints [ OPTIONAL] [ OPTIONAL], prestige [] [ OPTIONAL], print_estate_land_share [ [ <|> percent]], reformprogress [Points to add] [Target tag ], religious_school [School] [ OPTIONAL], reloadfx [Arguments: map/mapname/postfx or *.fx filename], remove_cb [] [] [ OPTIONAL], remove_claim [] [ OPTIONAL], remove_core [] [ OPTIONAL], remove_march [] [ OPTIONAL], sailors [] [ OPTIONAL], set_base_manpower [, ], set_base_production [, ], setmissionaryprogress [] [], spawnactor [] [] [ OPTIONAL], splendor [] [ OPTIONAL], spynetwork [] [], stability [ OPTIONAL] [ OPTIONAL], sword_mana [ OPTIONAL] [ OPTIONAL]. Is there a way to make them stop? Do you agree with my suggestion or no? The latest patch introduces several significant changes, such as chance-based elemental weapon mods, an overhauled save system, new weapon mods and . I like both of these mechanics and they add depth and reward the player for protecting their borders and fighting smart wars, and punishes the AI since it's dumb and it will siege your country instead of defending their own. We've been working on the 1.20 patch and its accompanying unannounced expansion for a while now. New comments cannot be posted and votes cannot be cast. You can always vassalize through war. It just prints, event [event id] [ OPTIONAL] [