When the lives counter gets to 0, the Virage uses a powerful magic attack right before it dies. Just ignore the door to the right. Last time I fought this battle, I combined a Power Down with Albert's Gaspless attack and did almost 4,000 damage. Here you find Rock Fireflies that heal your party by pressing X. He sells you items again. His final Addition is Blazing Dynamo, which has Dam% ranging from 250% to 450%, and SP gain ranging from 100 to 140. Shirley then grants Dart the White Silver Dragoon Spirit. Their locations are not obvious and rest assured, my guide includes pictures & text. National treasure of Tiberoa. The teleporter activates, carrying the party away. During this time, take advantage of not being attacked and deal as much damage as possible. Instead, the guards send Dart back to Lisa's room if they get caught. Eventually, Fruegel uses a Power Up, which exacerbates this problem. She leaves unhappy. Climb the ladder for an Attack Ball, and check the stuff for a (2) Stardust. One throws either a Spark Net or Thunderbolt, both of which are fully powered. The next morning, the blizzard has passed. Having everything back in order, leave the Home of Gigantos. Meru gets a poor welcome home. Oh, and don't forget to save. Take the right-hand path to get to a Burning Wave (beyond the steps.) Now go down the ladder on the far left. You will neither do damage nor be able to defeat him until you find the real one. Kind of like a Virage, the Divine Dragon is ultimately defeated when you destroy the actual "Divine Dragon." Last time I fought this battle, I actually found this phase to be incredibly easy. But if you rushed through the game or are otherwise inexperienced, this battle is almost all it was talked up to be. Leave and go to the left. There is only a certain chance you may receive this item; it is not guaranteed. Whenever you're ready, continue into the next area. Jump onto the tree. To the left is a locked door. Go left. During the day, Frahma's attacks will be fire-based. This is recommended as the first path, if you decide to take both. Use her as a supportive character while Dart and Albert attack. Part VII: Law City Zenebatos Go back to the area with five teleporters and go up to the 90 angle, then take the teleporter on the right. God once again intervenes and places the tree trunk across the river so that Dart and company can jump across. In the next screen, take the teleporter. After the battle, Lloyd appears to claim all the glory for slaying this beast, takes the Divine Dragoon Spirit, and leaves. Check the fireplace above for a (1) Stardust. Albert and Kongol are in the weapons shop. I'm sure it can be done, and has been done, but I am also sure that it will be much more difficult to achieve. If their HP is knocked down to half, it will turn yellow. Hit him with whatever you feel like using, and you'll eventually win and get the Violet Stone. Take the right path. However, don't rely solely on magic. So go back down to the save point and then to the bottom left. To the left is a chest with a Detonate Rock, and then instead of heading left, go straight down on the right. Despite all this, still be careful of his D-Attack, because that will deal a decent amount of damage, especially to Miranda. These digits can be anything from 0 to 9. Lastly, credits to this Talisman-based strategy go to Link San. Or just use a Healing Potion, but I'm really stingy with those things. Continue to the next area. Now luckily in this game, it's only game over if all three die at once. Otherwise, use her to heal the party with Recovery Items or her Dragoon magic. After the conversation, reenter Dabas's shop. If you do use magic, use your more powerful ones, because weaker magic attacks will not be worth the turn or MP. Move to the left, where there are two cells. Go back and speak to the mayor. I save Healing Fogs until my characters are close to dying, or at a quarter health. Typically speaking, you'll know when your defenses need to go up. Spirit Cloaks help in this situation (especially on Albert) because there's a decent chance the character wearing it might avoid the magic attacks. The first and most simple point to any offensive technique would be a basic physical attack. Go on the rock on the top of the current platform and go up to the next screen. Something like "0004". Dart should have Blazing Dynamo if you've been focusing on his Additions up to this point. Stardust Locations & Guide Disc 2. This battle consists of a Gangster and two Crafty Thieves. Leave, and then go to the left. Give Dart as many magic defense boosters as possible, perhaps giving him a Spiritual Ring or Sage's Cloak. Instead, focus on using Additions and D-Attacks. The X button is by far the most used in the game. This contains the following sections: Characters, Battle Information, Offensive Tactics, Defensive Tactics, Strategy, Stardust, Items, and Other Game Info. Go down once more and get yet another chest with a Body Purifier. Afterwards, go in the back of the shrine, where you will find all the chest contents that you missed out on earlier. This time go down the lift and to the left. To the left is a Dancing Ray. If you like everything about a character except "that one thing," keep in mind that there are plenty of in-game items that will help counter-balance it. Afterwards, feel free to go look in the telescope at the Moon, then leave. He has a high magic defense, so focus on physical attacks. If you use Dragoons at all, use them for defensive spells (e.g. Fire Bird is, to me, nothing more than a nuisance who deals out experience and a nice item. That is Coolon, your "wings." We meet Meru in a lovely town full of flowers when she beats up some bandits who were picking on her, and she insists on coming with Dart on his journey. If you got the Bastard Sword in the Limestone Cave and the Sparkle Arrow in the dungeons of the castle, you won't need to buy those. After the ancient Dragoons are defeated, there is nothing more to do in Vellweb. He agrees to help Dart free Shana, and becomes close friends with the both of them. In the morning, they set out for the Valley of Corrupted Gravity . Then you might want Meru and Haschel. Continue along the path until you enter the Black Castle. This means that all the Grand Jewel's already powerful attacks to do much more damage, and all your Dragoon attacks are effectively useless. Head south until you reach the fort-like town of Hoax. Now! However, against some enemies with high Magic Defenses or Dark-type enemies, Astral Drain will not serve you very well as a healing spell. This is the time to throw everything you've got at Frahma. Battle Prep (equipment): First, equip Albert with either a Spirit Cloak, Sage's Cloak, or a Spiritual Ring (recommended). When you return to Dart, head west to the Forest. Guarding is extremely useful as you can heal someone to the maximum even if they are in red, or even save their life. Not to mention that it has some vast HP reserves. Take the teleporter to find Miranda and Haschel. Because you need something to hold the water, sidle on over there and talk to him. Battle Prep: You should know by now which Accessories, Additions, and other things work best with the party that you have chosen. Examine the rose beds for a Stardust. This combination should deal some decent damage. Add to this the fact that it's Non-Elemental, and there are no elemental weaknesses, and you end up with a decently magic-resistant boss. Training Tip: This area has relatively strong monsters and a built-in healing area. Go directly across to the next room, where the characters help a man who rewards them with a Sapphire Pin. In addition, try to use your most powerful attacks at the beginning of the battle to maximize the damage done. Take the first teleporter, then the one across the platform, then the one nearest the camera, then follow it to the next screen. Where the floor doesn't exist, they just disappear. Save when you're set to go. Remember that he has a high attack and defense, and low magic attack and magic defense. This battle comes in two parts. If the attacks from the Caterpillar don't cure it, after it turns into the Pupa, you will have plenty of time to wait the four rounds or so it takes. Make sure you save. This is unlikely, but possible. Once again, make sure you do not kill Kubila last. This room houses the spirit of Regole. If the Grand Jewel uses the Dragon Block Staff, it takes forever for it to wear off, and by then you will probably have racked up a bunch of SP anyway. Lenus's Dragoon magic attacks are much kinder than the ones she used last time. However, I believe his completed Level 5 Gust of Wind Dance deals more damage, especially with that Twister Glaive. Or are you the kind of person who moves quickly and hits as often as possible, even if it doesn't do as much damage as slow, calculated moves? Help him out by giving him a Power Up that you just recently found, and be sure to use other Repeat Items that you have that may help. The "Note" option helps you change whether the arrows above Dart and entrances/exits flash, stay, or just aren't there. Go in here and follow the path until you see another plant. Most likely you will be using the magic attacks most (or at least I do), but first you have to know how to turn into a Dragoon. To the immediate right of the sign, press X to jump down. In the top left-hand corner of the main menu, you will see where you are located in the game. Any Dragoon Magic that Dart has available to him right now will likely do less damage than any of his other attacks. Therefore, as a baseline, consider the average defense and magic defense to be 100. Go through the doorway and down the slide. Part 2: Go through Teleporter 2. When asked to give the number of the law, you have several options, listed below: After this, the creatures grant you a Law Production License, and you are free to go. Training his Additions would also be a smart move. Lloyd wins first place, Dart second, and Haschel third. They dampen your chances in battle to beat the opponent. Bringing Shana or Rose into this battle in place of Albert exacerbates this problem. They at first manage to make it safely through the valley until they come across an ominous sight, another Virage guarding the. Please go check it out sometime if you need a more in-depth look at the many monsters of the game. Get the Leather Armor and go back down, get into the lift, and this time go upstairs. But Dart falls through! This is the mode where you're trying your best to deal damage. This battle technically isn't won by just eliminating the opponent's HP, but rather by Miranda actually handling the situation verbally. Save before you enter. The trick of this room is that the floor is invisible. Part IX: The Divine Tree You must use either Attack Items or Shana's ranged bow attack. However, the chest does give some hints each time you put in a guess. Use this to your advantage. On the way out of a prison, there are two chests containing a Flash Hall and 200 gold. Now you can get to the chest with a Spirit Potion. The next morning, leave the mayor's house and go to the right. Boss: The first RPG developed by Sony Computer Entertainment, The Legend of Dragoon was released for the Play Station in Japan in December 1999, North America in June 2000 Make sure Haschel is using a powerful Addition like Hex Hammer or Omni Sweep, and the same with Dart's Additions. This sparks another event expressing how terrible the royalty of this country is. This should give you time to destroy the Divine Dragon Ball, and then move on to the cannon. This version will most likely soon be revised, tweaked, and reposted. I hope you find it very useful for places you may be stuck. Go to the place where Shirley appeared to you, and she will come again. On average, minor battles will be easy to overcome, and boss battles will be a challenge. There is also a mini-game in the kitchens that you can have fun with. Moving forward from here leads almost directly to the next boss battle. In particularly sticky situations, or ones where I just need to get the upper hand, I'll use these things to help me out. She will do massive damage in this battle, especially if you have any Wind-Based Attack Items. Instead of jumping back across, just fall down with the rock. If you can figure out how to succeed in battle, you'll succeed in the game. I give direct instructions on how to get to the next character, but speaking to the others can often give interesting or humorous dialogue. After the battle, the discount-basilisk dies dramatically, only to resurrect itself and then shatter into a million pieces. appears over Dart's head. Go back to the large room to speak to the Mayor. Wait to use other items like a Speed Down or Power Down until all your Dragoon turns are spent and you must deal with the full wrath of Lloyd's attacks. However, magic attacks, as always, will make Lavitz kind of vulnerable in this battle. Spend time guarding until you're at full health, and then attack the Pupa. Typically, one of his attacks shortly after will eliminate this problem, but if necessary use either a Body Purifier or a Dragoon special to cure it. In addition, Shana will be very valuable here for her Light magic; this might be a good time to level her Dragoon up. The path to the left leads to a Recovery Ball. Landing on the other end causes a strange bug to stir. The treasure chest contains a Burn Out. Unfortunately, Kongol cannot save Gehrich from internal bleeding. It's also strongly possible that you destroy the Ghost Knights but not the Ghost Commander. He's also very slow, but Bandit's Shoes or a Bandit's Ring are great for that. Go in the doorway for a Recovery Ball. Because of this, I recommend focusing primarily on physical attacks, like Additions or D-Attacks. This room is occupied by a strange statue that magically comes to life. And of course, sometimes it's battle-specific. After he has taken sufficient damage, he'll switch forms again. Poison can also affect a Minor Enemy, and does so in the same way. Defensive boosters and a Talisman may once again be handy here. Well, that's it. Take the Tentacles out first, as they can do quite a bit more damage than you can really handle. So instead of reading "0/20," it will read "1/20." After the battle, the thief Mappi manages to steal the Red-Eyed Dragoon Spirit from Dart. She gives you special items in return for the Stardust, which you can see here. Also, keep in mind that opposite elements do twice as much damage to you and your opponents. As a result, focus on Mappi first. Head back through the Valley of Corrupted Gravity to Fletz. Part VI: Dragoon Towers Sidequest She enters the story by saving Dart's life, twice. The top right-hand corner displays what pieces of armor he is wearing. Leave by going left, then up and on into Indels Castle. 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