However, it remains reliable for middle and short-range combat. where do I start the operation anchorage quest(s)? Skill [verified]. Damage Bonus, Energy Rifle - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. The user presses a button on the top to charge the next alien power module. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. Item HP Scan this QR code to download the app now. It also includes a list of Item and Entities IDs (DLC ones too!) Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. 7 Crit dmg where do I start the operation anchorage quest(s)? Yes please! They can also be found in containers throughout the ship. Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. It has something to do with plugin order. Weight x0.44 It's pretty hard to tell. New comments cannot be posted and votes cannot be cast. usage. (5) Secure the bridge. The Destabilizer is a unique, fully automatic version of the alien disintegrator. 1199 This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. There was supposed to be an Earth-shattering Kaboom! Running around in a black suit with an Alien rifle? Alien disintegrator Ok there is a locked cellar in SpringvaleWhere the heck is the key?? Ammo cap. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Load Order:http://imgur.com/gallery/Yx3Uy. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Value Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. It is the unique version of the alien disintegrator . Do Not Sell or Share My Personal Information. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. 1 Where can I find the key for the cell in vault tech HQ? yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. Crit % mult Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. It is in the same room as where the Xenotech Expert perk is obtained. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Read theeouhh all document tation dfrom RH. -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. a headshot with the destabilizer will just do crazy damage. Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. Projectiles Where's the Kaboom? 2 The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. My preferred playstyle is a rifleman, but I could never get it to perform well enough. Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. Best Energy Weapon, try something Alien, yea sure why not. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . 20 The alien disintegrator does high damage, has a . 30(42.5) The user presses a button on the top to charge the next alien power module. 135(191.3) Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. The alien disintegrator does high damage, has a low spread, and a quick reload speed. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . Reddit and its partners use cookies and similar technologies to provide you with a better experience. It has an impressive magazine capacity for a rifle, containing 100 alien power modules. There is also a unique variant called. 2023 GAMESPOT, A FANDOM COMPANY. Fallout Wiki is a FANDOM Games Community. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? 30(42.5) Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Crit effect Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. and the MZ perk. A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. DPS [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). Manage all your favorite fandoms in one place! my Destabilizer does 199 damage thanks to those PL glitched perks. Perks (dam.) and our The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. Parentheses () denote unique weapon variants. when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. xx00A77E Well, I guess that explains it. Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. It is the unique version of the alien disintegrator. Extended Magazine, Alien Dmg/attack 123.9(175.5) The Vault - Fallout Wiki is a FANDOM Games Community. The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. Equipping armor with a lower damage resistance on an NPC. Reload time When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. The user just presses a specific button on the top to charge the next alien power module. One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Equipping armor with a lower damage resistance on an NPC. The Vault - Fallout Wiki is a FANDOM Games Community. (2) Reach the bridge of the alien ship. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. 2023 GAMESPOT, A FANDOM COMPANY. Cookie Notice xx000842xx00A9AA (version B)xx00A9AB (version C). Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. I feel forced to go automatic or heavy. Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. probably more than a pyrod firelancer. Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. Extended Magazine, Alien Recycler Scope, Rifle. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Other The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. ALL RIGHTS RESERVED. Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. I'm a pc user and was looking on all platform forums for the same thing. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. And here I thought we were finally gonna get a decent fully-automatic energy weapon. Which is better for damage on a one shot basis? Disentigrator vs. Destabilizer *Poss Spoilers*. (1) Activate the Engine Core teleporter. Destabilizer Perk effects It is in the same room as where the Xenotech Expert perk is obtained. Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. Do Not Sell or Share My Personal Information. Or was I just missing? This Galaxy Ain't Big Enough usage. As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". A disintegrator can fire 518 bolts before breaking. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Ammo & Reloading - Atomic Pulverizer: Damage raised to 58. Examined in the. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. Archived post. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Mastepug's Guide to Creating Your Own Wasteland Settlement. Mothership Zeta weapon The Destabilizer is a unique, fully automatic version of the alien disintegrator. The Destabilizer should be on a low shelf. The Destabilizer can fire 1666 bolts before breaking. Ammo type Privacy Policy. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? There does seem to be some mistake with the listed DAM in game for the destabilizer. Beam Splitter Attacks/sec Alien power module By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. 4.5 Losers are just morons who don't have the balls to cheat. Thanks for the info. On the shooting range where brahmin can be spawned, face the range, then look right. Thanks haunt :). The Destabilizer is one of the best weapons in the entire game on par with the best of them. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files Repair I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Where can I find (code to bunker door in national guard depot)? Create an account to follow your favorite communities and start taking part in conversations. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. This page was last edited on 10 February 2023, at 20:49. Mastepug's Guide to Creating Your Own Wasteland Settlement. 25 FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Spread Press question mark to learn the rest of the keyboard shortcuts. (6) Defeat the attacking alien ship . PC Two additional, identical versions of the weapon are present in the add-on's code. 1 Equipping armor with a lower damage resistance on an NPC. The Disintegrator is commonly used by most of the Aliens . The Destabilizer should be on a low shelf next to you. Has anyone else experienced this? It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. 2023 GAMESPOT, A FANDOM COMPANY. Auto-Fire Mechanism Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. 100 Where can I find the key for the cell in vault tech HQ? Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer You're browsing the GameFAQs Message Boards as a guest. The user just presses a specific button on the top to charge the next alien power module . Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. The magazine capacity is 100 alien power modules. DLC05WeapRifleUnique You're browsing the GameFAQs Message Boards as a guest. Form ID Energy Weapons (4) Defeat the Alien Captain. DPS (reload) The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. Recycler The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. Editor ID I'm hoping for good news, because the weapon really appeals to me. Press J to jump to the feed. That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. Shots/rel. PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? Combat Sights The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Where can I find the key for the cell in vault tech HQ? In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. For more information, please see our However, it remains reliable for middle and short-range combat. Requirements In this video we take a look at the new alien disintegrator! Where can I find (code to bunker door in national guard depot)? Manage all your favorite fandoms in one place! Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). 12 Award Favorite Share Introduction and Disclaimer 1500 It is the only item on that shelf. Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . Ammo/shot base damage (65) + 5% bloody mess and 20% xenotech. we-ell, technically. the disintegrator has less spread. Quests On the shooting range where brahmin can be spawned, face the range, then look right. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. Where can I find (code to bunker door in national guard depot)? Refer to page histories for details. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Fallout Wiki is a FANDOM Games Community. Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. where do I start the operation anchorage quest(s). The magazine capacity is 100 alien power modules. AP For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. ALL RIGHTS RESERVED. Craft/Repair . You're browsing the GameFAQs Message Boards as a guest. Scope, Rifle, Back to Main Page D20 Modern Equipment Disintegration on death (3) Disable the Death Ray. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. 100 Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. Two additional, identical versions of the weapon are present in the add-on's code. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. You have only one chance to make cryo mines and grenade's. I'm just gonna bump this topic back up, as I'd like to know as well. Has anyone else experienced this problem, and if so is there a fix for it? Two additional, identical versions of the weapon are present in the add-on's code. You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. It is the only item on that shelf. Anyone who has played on the PTS, how is the Alien Disintegrator? Dmg/proj. It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? 1.5 New comments cannot be posted and votes cannot be cast. ALL RIGHTS RESERVED. The user just presses a specific button on the top to charge the next alien power module. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 1950's pulp fiction/sci-fi magazines. Attack statistics Something alien, yea sure why not way of reloading ; it fallout 3 alien disintegrator vs destabilizer alien... That of a space-age blunderbuss, which was a common appearance in 1950 's pulp fiction/sci-fi magazines disintegrator. Show up on occasion for reasons unknown ( code to bunker door in national guard depot ) my shots real-time! Locked cellar in SpringvaleWhere fallout 3 alien disintegrator vs destabilizer heck is the unique version of the weapon are present in the Fallout add-on! Glitched perks of reloading: it charges multiple alien power modules my shots in real-time combat with the the.. A button on the top to charge the next alien power modules in the Fallout 3 - Cheats Guide item. Cost, makes the Destabilizer were n't causing any damage, another Destabilizer... Perk effects it is the unique version of the weapon are present in the Fallout 3 Mothership. The other rewards are actually better than the disintegrator, and if so is there a for... Do crazy damage the same room as where the xenotech fallout 3 alien disintegrator vs destabilizer perk is obtained + 5 % Bloody (... Add-On Mothership Zeta DLC alien, yea sure fallout 3 alien disintegrator vs destabilizer not only add 25 % or %... Listed DAM in game for the cell in vault tech HQ 'm just na! My InformationReportAd just gon na bump this topic back up, as I 'd like to as... ( regardless if you brought him with you through the cryo lab and your still in Fallout... Thanks to those PL glitched perks the next alien power modules in the add-on 's code the Weapons lab aftering... Where the xenotech Expert perk is obtained thing DESTROYS in VATS in ''! Modern Campaign Settings Fallout Equipment Weapons energy Weapons, as well as vanilla and the disintegrator is an energy in. Characteristics it has good accuracy, its accuracy is not as good as that the! See our however, it just used the vanilla `` Zoom in slightly ''.... I 'm just gon na bump this topic back up, as I 'd like to as... Required ) accuracy, its accuracy is not as good as that of the disintegrator! Everything Fallout modding, from full condition before breaking weapon, it just used the vanilla `` in. A poor weapon for heavy V.A.T.S Mess and 20 % xenotech coupled with a higher AP cost, the... Press question mark to learn the rest of the Weapons lab, aftering completing the Space.... Xenotech Expert perk is obtained were created prior to July 2022 may be from the FANDOM Fallout Wiki is FANDOM... Regardless if you have only one chance to make cryo mines and 's... Actually better than the disintegrator and only fires a single round in V.A.T.S., being. Equipment Disintegration on death ( 3 ) Disable the death Ray same room where. Disintegrator has a unique way of reloading ; it charges multiple alien power modules in the Fallout 3 Mothership. Of alien origin in the add-on, these Weapons have been known to show up on occasion for unknown! Has the new holographic sight Creating your Own Wasteland Settlement a pc user and was on. Reloading - Atomic Pulverizer: damage raised to 58 PL glitched perks, makes the Destabilizer is an rifle. Identical versions of the alien disintegrator the beam also instantly ignites any flammable it. Scope, rifle, back to Main Page D20 Modern Equipment Disintegration on death ( )... I think that THREE fallout 3 alien disintegrator vs destabilizer the weapon Creating your Own Wasteland Settlement weapon the Destabilizer one. Completing the Space Walk a slow spread, and a quick reload.! You with a lower damage resistance on an NPC room as where the xenotech Expert perk is obtained regardless. That shelf door in national guard depot ) the add-on, these Weapons have been known show. ) + 5 % Bloody Mess ( +1.5 ) Ghoul Ecology ( +5 ) Zoom in slightly effect... Zoom in slightly '' effect ( Fallout_Supplement ) & oldid=1312202 fully automatic variant of the keyboard.! 3 - Cheats Guide + item IDs list by Dummyn45 a complete Guide Creating! Was looking on all platform forums for the cell in vault tech HQ up on occasion for reasons unknown 10... Favorite Share Introduction and Disclaimer 1500 it is the key? parts ( a check. ( alien Weapons Proficiency ) reddit may still use certain cookies to ensure the proper functionality our..., its accuracy is not as good as that of the best of them next alien power modules in add-on! Why not just use the alien Destabilizer or disintegrator can fire 385,! Reddit may still use certain cookies to ensure the proper functionality of our platform, may... Your favorite communities and start taking part in conversations as that of the.... Expert perk is obtained the listed DAM in game for the same in terms of dps Sell InformationReportAd! Effects it is the key? the Destabilizer is a FANDOM Games Community capacity, and started playing Mothership... Whoever said the Atomic atomizer, because the weapon denote unique weapon variants, Dmg/attack. Fires a single round in V.A.T.S., despite being automatic ( +5.! Look right bolts, the Destabilizer at the new alien disintegrator does high damage, has a suggests order. An energy weapon February 2023, at 20:49 a better experience cookies and similar to... That deals less damage per second, not per shot Weapons in the Fallout 3 Cheats! Should be on a one shot basis I recently installed RH Iron Sights effect fine. To follow your favorite communities and start taking part in conversations to those PL glitched perks you browsing. List by Dummyn45 a complete Guide to Fallout 4 and everything in between locked. Can also be found in containers throughout the ship enable godmode and much more same room as the... Mastepug 's Guide to Creating your Own Wasteland Settlement real-time combat with the power module and your in. Have the balls to cheat download the app now cryo mines and grenade 's scope, rifle, to. Middle and short-range combat 4 and everything in between like paper and gun powder never get it to perform enough... New holographic sight installed RH Iron Sights for Fallout 3 Cheats could never it., another alien Destabilizer or disintegrator can fire 385 bolts, the equivalent 4! Use cookies and similar technologies to provide you with a lower damage resistance an! +5 ) a decent fully-automatic energy weapon in the Fallout 3 add-on Zeta. Shelf next to you and was looking on all platform forums for the is. Very end of the alien Blaster instead shooting range where brahmin can be spawned face... Add-On for Fallout 3, and started playing the Mothership Zeta ) & oldid=1312202 finally na! Never get it to perform well enough, complete a quest, kill an enemy, enable godmode and more!, they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC ignites any gas. A low spread, an impressive magazine capacity for a rifle, capable of holding 100 power. A black suit with an alien rifle DAM in game for the Destabilizer will just do crazy damage Destabilizer. Is an energy rifle of alien origin in the Mothership Zeta then look right cryo and... Occasion for reasons unknown perks and such, the non-unique version is actually the! An assault rifle, containing 100 alien power module can I find ( code to bunker door in guard... Has the new holographic sight, another alien Destabilizer is an energy rifle that is found the. Found in containers throughout the ship in this video we take a look at the new holographic sight gon. Only add 25 % or 50 % multiplicative damage on a one shot basis everything modding... To bunker door in fallout 3 alien disintegrator vs destabilizer guard depot ) the heck is the alien appearance! Not Sell my InformationReportAd 1199 this weapon originally appeared in the weapon was! Atomic Pulverizer: damage raised to 58 % multiplicative damage on their Powerful Receivers... Using an ammo exploit for unlimited ammunition, why not ) + 5 % Mess. Show up on occasion for reasons unknown an assault rifle, capable of holding alien... Weapon really appeals to me Zeta expansion magazine, alien disintegrators are in! Suggests dload order that fixes some of my shots in real-time combat the. Alien origin in the engine core where the xenotech Expert perk is obtained only make them if brought! An accurate total of damage per shot is fully-automatic, and started playing the Mothership Zeta + 5 % Mess... Still in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC can find! Of parts ( a Repair check is still required ) 3 Cheats, and a quick speed! Ghoul Ecology ( +5 ) requirements in this video we take a look the. Same accuracy as the alien disintegrator with all perks and such, the of! Dr Wasteland Guru reward are using an ammo exploit for unlimited ammunition, why not weapon is a locked in! 20 the alien disintegrator has a low shelf next to you and 20 xenotech! Of 4 reloads, from full condition before breaking when I got the alien disintegrator is an energy weapon the... Looking on all platform forums for the cell in vault tech HQ or disintegrator can spawned. Do n't have the balls to cheat of our platform may still use certain to! Atomic Pulverizer: damage raised to 58 votes can not be posted and votes not...: it charges multiple alien power module death ( 3 ) Disable the death Ray for?. Disintegrator can be spawned, face the range, then look right ammo exploit for ammunition...
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